Maharshi Karve Mahila Mahavidyalay, Ratnagiri.

DTE code: 03616
Maharshi Karve Mahila Mahavidyalay, Ratnagiri.

One of the most creative course options, Fashion Design is a popular vocational education stream not only in India but abroad. The Fashion industry has grown by leaps and bounds and that too within a decade. If you are looking for a career in the field, selecting the right Fashion Designing course is bound to open up a plethora of opportunities for you. However, before enrolling in a Fashion Designing course, it is worth knowing some important aspects of the programme. Although Fashion Design and Textile Design are closely related to each other, there is a difference between the two. While Fashion Design is dedicated to creating clothes as well as lifestyle accessories, Textile Design course educates students about the process of creating structures as well as designs for knitted, woven, printed fabrics or surface ornamented fabrics and the likes.

Secondary school certificate- SSC

50% marks for open & 45% for SC/ST

35.

(I) Subject Code: 1001
  Subject: Fibre to Fabric (Theory)

Introduction:

A textile designer should know the cloth on which she works. This module helps to understand the nature and properties of fibre types of fibre. In addition, students also get knowledge about the yarn and its formation and methods of testing the yarn.

Objectives:

  • Understand the nature of fibre and its properties.
  • Know about various types of yarn, and testing of yarn.

Module I: Fibre to Fabric (Theory) Marks: 25

Sr.No. Units Unit Details Theory
(hours)
Practical
(hours)
Total
(hours)
1. Classification of Fibres Introduction to classification of fibres natural fibres & cellulosic, protein. 2 - 2
Classification of Fibres Man-made fibres (Non-thermoplastic, thermoplastic, mineral fibres, metal fibres, rubber fibres, protein fibres, staple fibre, Filanent fibre.) Self-study --  
2. Properties of fibres General properties of fibres 2 -- 2
Properties of fibres Properties of cotton, Wool, Silk, Nylon, Polyester 2
Self-study
-- 2
3. Spinning Fibre to yarn (Opening & Blending, Carding, Combing, Doubling, Drawing out, Roving.) 4
Self-study
-- 4
Sr.No. Units Unit Details Theory
(hours)
Practical
(hours)
Total
(hours)
4. Classification of yarn & yarn formation system Spinning Simple Yarn, Play yarn, Doubled yarn, slub yarn, Complex yarn. -- -- 4
5. Manufacturing process Manufacturing process of cotton, wool, silk, nylon, polyester    
Manufacturing process Manufacturing process of cotton, wool, silk, nylon, polyester.    
6. Fibre testing Burning and chemical test (Caustic soda solution) of fibre -- 4 hrs 2
7. Weaving Shedding, picking, battering, taking up and letting off
Classification of weaving.
Sample with paper stripes.
3
Self-study
-- 3
13. Finishing Singeeing, Bleaching, Calendaring (arbonishing, crabbing) 2
Self-study
-- 2
14. Finishing Beetling, decating, weighting, flameproding 13 4 15

( II ) Subject Code: 1002

Subject: Basic and Advance Designing (50 M)

Introduction:

To become a good designer, it is essential to be aware of the basic principles and elements of design. Students will acquire skills of basic and advance level designing. The student will also learn techniques of fabric painting.

Objectives:

  • Acquire skills in designing and techniques of fabric painting.
  • Get practical knowledge of drawing, skills for making sculpture, miniature and certain styles of painting such as kangra and warli designs.

Module-11 : BASIC DESIGNING & FABRIC PAINTING Marks : ( 25T+25P )

a-i ) Basic Designing

Sr.No . Units Unit Details Theory ( hours ) Practical ( hours ) Total ( hours )
1 . Elements of design Point , line , shape , form , space , pattern , texture 1 2 2
2 Styles of design Natural decorative ( ornamental)geometrical , abstract - 3 1.5
3 . Principles of Design Repetation , Paralelism , contrast . Contrast , gradation , sequence , Rythem , Harmony , proportion , scale , unity . 1 2 2
4 . Colour theory & Colour scheme Colour wheel , colour value scale , monochromatic , acromatic colour scheme 1 2 2
5 . Basic Design Drawing same flower in 4"x4 " 3 square and colouring drawing ( 1 ) one colour box ( 2 ) colour wih stroke ( 3 ) 3 colour with strokes and stippling - 3 1.5
6   Study of leaves in toure separate shapes with a)pencil drawing ( b)drawing patch with single colour c ) strokes with 3 colour d ) out lines and strokes with 3 colours . Line and strokes with 4 colurs . - 3 1.5
7 . Ornamental design Draw butterfly of designs in six separate of 6"x6 " in 5 solours scheme . - 3 1.5
Sr.No . Units Unit Details Theory ( hours ) Practical ( hours ) Total ( hours )
8 . Texture in Textile Leaf print , vegetable print , thread , sponge , cotton , gunny bag , submission , journal samples . - 3 1.5
9 . Repeats Designs with repeat ( straight , cross , mirror , brick ) with minimum of 7 colours for dress material , scarf , shirting , saree boarder and pallu . - 3 1.5
10 . Various types of repeats 1 ) Straight repeat , sketch , single colour design ( 9"x9 " ) - 3 1.5
    2)Straight repeat sketch two colour floral desing with leaves(9 " x 12 " ) - 3 1.5
    Cross repeat sketch abstract in geometrical for in 4 colour ( 9"x9 " )      
    Cross repeat sketch abstract in geometrical for in 4 colour ( 9"x9 " )      
    Cross repeat sketch ornamental with floral design in 5 colour ( 9"x 12 " )      
    Cross repeat sketch floral bunches in 6 colours in stripes ( 12"x 8 " )      
11 .   Brick repeat , sketch nursery print in 2 colour ( 9 " x 9 " ) Mirror repeat ( 1 ) Sketch traditional motif paisley design , Mirror repeat ( 2 ) scraf ( 35"x35 " ) including patta ( 17.5"x17.5 " ) natural geometrical ornaments from designs . [ 5col.not more than 5 col . ] 3 1.5  
12 . Designs for saree ( Block printing ) For border block size 4"x4 " in 3 colours and pallu ( block size ) 4 " 6 " in 1 colour 3 1.5  
13 . Saree printing Border , Body and pallu ( size according to design ) 3 1.5  
14 . Styles of design Matha patti , khanda , patli pallu 4 2  
      3 40 23

a-ii ) Fabric Painting

Sr.No . Units Units Details Theory Demo practical Total
1 .   Bunch of flowers , leaves   4 2
2 .   Water colour effect   2 1
3 .   Working for articles such as pillow covers ,   4 2
4   bed-spread dress etc .   4 2
      14   7

DIPLOMA IN TEXTILE AND FASHION DESIGN ( FIRST YEAR )

Module - II b ) Advance Designing

Sr.No . Units Unit Details Theory ( hours ) Practical ( hours ) Total ( hours )
1 . Natural forms Flowers & leaves with water colour effect dry brushing , opaque etc . various base for designing ( printing )   3 1.5
2 . Paisiey design ( 0 " To 2 " ) pencil and brush , fine outline with decorative forms   3 1.5
3 . Ekat Patola typed design for block and screen printing . Ekat of Gujarat , Orrisa and Andra Pradesh 1 2 2
4 . Accidental print Cut windows ( 1 " x1 " ) and place on any printed picture , modify same design in textile design :   3 1.5
    ( a ) Enlarge the same in . 4.5"x4.5 " in two colours .   3 1.5
    ( b)Enlarge the same in 6 " x 6 " in 3 colours   3 1.5
5 . Animal study skin design Tiger , Zerba , Jiraffe , Leopard etc . Design Animal print for curtain material , shirting .   4 2
    Dress material Submission   3 1.5
6 . Sculpture Ajanta Ellera , Egyptain motif etc . Sculputre design for kurta and saree 1 4 1.5
          1.5
7 . Miniature Trees , House , clouds , designs 1 4 1.5
    Modification for fabric , scraf , sarees , dress , materials   3 1.5
8 . Animal and human figures Ilow to draw human figure and animal for textile printing .   3 1.5
9 Madhubani Designs for hand printed fabric ( saree bedsheet )   3 1.5
10 . Kangra Kangra Design ( for Saree/kurta )   3 1.5
11 . Warli Warli design   3 1.5
    Final submission with journal 3 50 28

( III ) Subject Code : 1004

Subject : Dyeing & Printing ( Marks : 25 internal )

Introduction :

Dyeing and printing are essential components of textile designing . Every type of dye requires a special process of preparation . Similarly , there are various types of printing .

Objectives :

  • Understand various methods of printing as cloth .
  • Acquire skills in preparing printing paste , preparing cloth .
  • Get exposed to different style of printing .

Module-III : ( a ) Basic ( Tie & Dye , batik ) - Theory & Practical

Sr.No . Units Unit Details Theory ( hours ) Practical ( hours ) Total ( hours )
1 . Tie-dye Introduction : Theory and journal 1   1
2 . Tieing a . Different techniques : Leharia , Pencil , Laharid , Safety pin , pleating , ' U ' pin , marbling .   3 1.5
    b . Bandhari , Tritic Laheria , Mitic design   3 1.5
3 . Dyeing a . Direct dyeing on cotton fabric with two colours . 1 2 2
    b . Retieing & dyeing   3 1,5
4 . Dyeing Project Project with Duptta ( T- shirt/salwar/karneez / chania choli/Bedsheet   3 1.5
5 . Designing Batik Designing for batik and demonstration of different techniques . 1 2 2
Sr.No . Units Unit Details Theory Practical Total
6 . Batik waxing Waxing 1 2 2
    a . Dyeing with Nepthol dye ( two colours )   3 1.5
    b . Dewaxing and Rewaxing   3 1.5
    c . Redyeing   3 1.5
7 . Block project Project work . Anyone wall hanging 1 3 1.5
8 . Block Printing Introduction block printing , pallet making with pigment colour curing . 1 2 2
    Final submission 5 32 21

DIPLOMA IN TEXTILE AND FASHION DESIGN ( FIRST YEAR )

Module - III ( b - i ) Advance Printing - Theory ( Marks : 25 External )

Sr.No. Units Unit Details Theory (hours) Demo Practical (hours) Total (hours)
1. Printing Methods of Printing: 2 + self study 2 2
    1. Block printing      
    2. Stencil Printing      
    3. Screen printing      
    i. Direct printing      
    ii. Profilm      
    iii. The resist method      
    4. Transfer printing can indirect method of printing      
2. Preparation of printing paste. Use of various ingredients and thickeners, (i) Dyestuff or pigment (ii)solvents (iii) Hygroscopic Agents(iv) Wetting Agents (v) Thickeners (vi) Oxidising agents(vii) Reducing Agents (viii) Catalysts (ix) Detsargaming Agents (x) Mild oxidizing agents (xi) Acid & Alkalies (xii) Carriers (xiii) Miscellaneous. 3 + self study   3
    Thickeners used in printing paste like starch, gum tragacanth, starch tragacanth past,gum Arabic, locusts bean gum,      
    Gutter gum, Indalea gums, Natkor crystal gum, British Gum,Sodium Alginate.      
3. Preparation of cloth for painting Singeing, designing, scouring      
Sr.No. Units Unit Details Theory (hours) Practical (hours) Total (hours)
4. Bleaching Bleaching powder method, Hydrogen Peroxide method 4   2
5. After treatment of printed goods Aging cottage steamer, continuous steamer, Acid steaming. 2 + self study   2
    Flash Ageing, Dunging, Raising, Fixing, Curing.      
6. After treatment other than fixation Washing, Clearing, Reduction clearing, Carbonizing, Soaping, Drying Thermo fixation, super heated steaming.      
7. Styles of printing Direct style, Disharage style, resist style, conversion style, Dyed style, Mudder style, discharge cum resist style, comp style, Caroomissed style, Brasso style, Vaised, Foam, Flock, Damask, Kalamkari 2 + self study    
8. Classification of dyes Acid, Base, Direct, Azoic, Vat, Sulphar & Reactive 4 + self study    
9. Classification of Dyeing Stock or fibre dyeing, top dyeing, solution dyeing, Yard dyeing space dyeing, ember dyeing, piece dyeing.      
10. Printing with pigment Composition of pigment printing paste, binders, thickeners, catalysts, cross-linking agent and their advantages of using them in printing.      
      13 4 15

Module - III ( b - i ) Advance Printing - Practical ( Marks : 25 Internal )

Sr.No. Units Unit Details Theory (hours) Demo Practical (hours) Total (hours)
1. Tieing Tieing organdie material in different textures like rutching, pleating, leheria.   3 1.5
2. Dyeing 1. Dyeing with direct dye in one colour   3 1.5
    2. Dyeing with direct dye in two colours   3 1.5
3. Block printing Making colour palette with pigment colour and printing with wooden block up to 4 colours with pigment colours.   3 1.5
4. Tieing and Dyeing Tieing a cotton fabric and dyeing with hydro dye.   3 1.5
5. Exposing 1. Exposing the screen for printing up to two colours.   3 1.5
    2. Exposing the screen for printing up to four colours.   3 1.5
6. Printing Printing with screen on Turkish material and cotton jersey material.   3 1.5
7. Tieing Tieing of bandhani and leheria on Silk, Chiffon and Organza material.   3 1.5
8. Acid Dyeing Dyeing a silk, chiffon, organza material with acid dyes.   3 1.5
9. Project Project on Acid dye (Saree/Dress/Dupatta)   3 1.5
        30 15

( IV ) Subject Code: 1006

Subject: Embroidery

Marks: 50 (25 + 25)

Introduction:

Embroidery offers an enormous variety of finished effects. The basic stiches and the advanced level embroidery stiches are covered in this module. Student also gain skills in application of these stiches on various garments.

Objectives:

  • Acquire skills in various types of embroidery stiches.
  • Application of embroidery in various garments.

Module-IV: (a) Basic Embroidery

Marks :25

Credit : I

Sr.No. Units Unit Details Theory (hours) Practical (hours) Total (hours)
1. Introduction to Embroidery and Types of Stiches Basic Embroidery: 1 2 1
    (A) Basic Stiches: Running, Whipped, double, back, stem, cable   3 1.5
    (B) Chain Stiches: Chekker, heavy, castover, double castover, Daisy, Split   3 1.5
    (C) Fly, Feather, Scroll, Feather Buttonhole   3 1.5
    (D) Herringboh, Creton, Chevron, Making Samples   3 1.5
    (E) Loop, Stich, Fish Bone, Rumanian, Satin   3 1.5
    (F) Double Knot, French Knot, Bullion, Couching Cross Stich   3 1.5
    (G) Seedling, Spider Web, Long to Short   3 1.5
2. Project Working on Embroidery Project   3 1.5
3. Samples Make a basic smoking designing sample   3 1.5
4. Submission Final Folio Submission   3 1.5
    Total 1 29 15.5

Module-IV: (b) Advance Embroidery - Patch Work, Crochet

Marks :25

Credit : I

Sr.No. Units Unit Details Theory (hours) Practical (hours) Total (hours)
1. Advance Chained Feathers, Knotted button, Hat-open, Fishbone, Eyelet, Bullion, French Knot 1 2 2
2.   Coral, Spanish lenotted, Shef, Kachida, Kantha, Spider Web (1 & 2)   3 1.5
3.   Sickle, Mirror   3 1.5
4.   Kutchii, Jardosli   3 1.5
5. Project Make a Project (Saree/ Dress)   3 1.5
    Finalization of Project   3 1.5
6. Crochet Basic crochet design   3 1.5
    Lace & Flower   3 1.5
    Project: Purse and Batwa   3 1.5
7. Patch Work Designing cutting quilting   3 1.5
8. Submission Final Folio Submission   3 1.5
    Total 1 29 15.5

( VI ) Subject Code: 1007

Subject: Computer Aided Design (Internal Marks Only)

Marks: 25

Introduction:

The course will help the students to understand and use the basic structure of CAD like Customizing Options, Using Multiple Workspaces, Creation and manipulation, Drawing and Shaping Tools, Using the Freehand Tool etc. and display devices and computer graphics.

Objectives:

Students able to understand fundamental and advanced features Corel Draw.

Module-VI: Computer for textile Designing

Marks: 25

Credit:1

Sr.No. Units Unit Details Theory (hours) Practical (hours) Total (hours)
1. Module 1: CorelDRAW Basics and Interface
  • Getting Started
  • Moving Around and Viewing Drawings
  • Customizing Options
1 2 1
2. Module 2: Objects- Creation and Manipulation
  • Drawing and Shaping Objects
  • Selecting & Manipulating Objects
  • Transforming Objects
  • Outlining & Filling Objects
  • Arranging Objects
  • Using Layers
  3 1.5
3. Module 3: Working With Special Effects and Texts
  • Special Effects
  • Working with Text
  • Working With Paragraph
  • Special Text Effects
  • Using Symbols and Clipart
  • Working With Bitmaps
  3 1.5
Sr.No. Units Unit Details Theory (hours) Practical (hours) Total (hours)
4. Module 4: Page Layout, Printing, Exporting and Advanced Features
  • Special Page Layouts
  • Printing
  • Exporting Drawings
  • Using Styles and Templates
  • Custom Creation Tools
  • Using Corel Trace
  3 1.5
5. Project/ Assignment
  • Working on Coral Draw Project / assignments
  3 1.5
    Total 1 29 15.5

( VI ) Subject Code: 1009

Subject: Script Design (Calligraphy)

Marks: 75 (25+50)

Introduction:

Calligraphy is the act of writing letters with relatively simple strokes, looking for a rhythm. When writing calligraphy, we can see the direct movement of our hand and the shape of the tool we are using, through observing the letterforms.

Objectives:

  • To invoke a deeper meaning and communicate with the viewer on both the linguistic and creative level.
  • To provide background on various script types and styles and the aesthetic criteria used to evaluate calligraphic works.

Module-IV: Script Design (Calligraphy)

Marks: 75 (25+50)

Credit:2

Sr.No. Units Unit Details Theory (hours) Practical (hours) Total (hours)
1. Script Introduction: Basic strokes & Roman Capital 1 2 2
Roman small, Cunning, Running joint   3 1.5
Style & Variation of Alphabet   3 1.5
2. Design Size & variation of Alphabet Pattern Making   5 1.5
Brush writing, ice-cream sticks, Crayon & 6B Pencil   5 2.5
3. Screen Base Techniques Word writing for Screen Rubber solution, Touch & Go, Scratching, Outline etc.   5 2.5
4. Project Project on textile based on script Design   3 1.5
6. Designing Shadows writing and Submission   5 2.5
Object on line, inside, outside   3 1.5
Alphabet on line, inside, outside   3 1.5
Total 1 43 22.5

( VII ) Subject Code: 1010

Subject: English (For Textile Designing)

Marks: 50

Introduction:

In studying our English language, we use different types of communicating: verbal communication, non-verbal communication, written communication and many different forms. In addition to this, communication plays an important role in the process of conveying more knowledge and ideas as well.

Objectives:

  • To Provide practice in basic oral skills and developing conversational style.
  • To acquaint to basic writing skill with Cs (Correctness, Clarity, Coherence and cohesion, Concise and comprehensiveness, Complete and Compact Writing. Content Selection)
  • To develop official correspondence.
  • To convert oral information to visual and vice-versa.
  • To make understand difference in formal and informal styles of communication.

Module-IV: English

Marks: 50

Credit:2

Sr.No. Units Unit Details Theory (hours) Practical (hours) Total (hours)
1. Basic writing skills a. Greet & introduce b. Make enquiries for different purposes c. Complain and Apprehend d. Make Suggestion e. Plan an Event   5  
2. Extended writing skills Describing a. People b. Places c. Things d. Process e. Events   5  
3. Developing official correspondence a. Asking for quotations b. Placing orders c. Acknowledge   5  
Sr.No. Units Unit Details Theory (hours) Practical (hours) Total (hours)
    d. Complaining & Criticizing e. Cancelling the order f. Asking permission for arranging events g. Writing slogan for publicity h. Writing Bio-data and application for job (Make interviews)      
4. Converting Oral information to visual a. Flow Charts b. Columns c. Pie-Chart d. Cause and Effect chain etc.   4  

OR

( VII ) Subject Code: 1010

Subject: Women Entrepreneurship Development

Marks: 50

Introduction:

Women entrepreneurship is one of the core areas intervened successfully to bring women to the forefront of the economic world. This course designs tailor-made courses in women entrepreneurship development and skill building so that women are able to overcome their inhibitions and hurdles that so typically bother them.

Objectives:

At the end of the course the student will be able to:

  • Understand the role of women entrepreneurship in different facets of society.
  • Know the various Livelihood supports for women Employment opportunities.
  • Elucidate the role of various developmental schemes supporting women entrepreneurship.

Module-VII: Women Entrepreneurship Development

Marks: 50

Credit:2

Sr.No. Units Unit Details Theory and Practical (hours)
1. Introduction: Women Entrepreneurship
  • Significance of women entrepreneurship
  • Factors contributing to women Entrepreneurship Characteristics
  • Challenges faced by Women Entrepreneurs
  • Growth of women Entrepreneurship
  • Relationship between Entrepreneurship and empowerment
  • Achievements of Women Entrepreneurs
  • Role Models of Women Entrepreneur
5
2. Women Employment Opportunities
  • Livelihood support for women
  • Employment opportunities: Various agencies
  • Income Generating Programme - IRDP
  • Rural Credit & women's Self-Help Groups
5
Sr.No. Units Unit Details Theory and Practical (hours)
3. Strategies of Women Entrepreneurship Development
  • Skill Development and Technology Transfer Technologies for Women
  • Impact on Women's Development Programs and policy measures at International, National and State Levels
  • EDP: Objectives
  • Evolution of women entrepreneur development programme
  • Special Women and EDPs
  • Micro Enterprises and Self employment Opportunities
  • Trends and Patterns of Women Entrepreneurship Non-Stereotyping Women
  • Institution and Schemes supporting Women Entrepreneurs: SIDO, DIC, EDI, NIESBUD, NSIC, KVIC, SIDBI, TCO, ITCOT, TII, NAYE, Institutional infrastructure.
6

( I ) Subject Code: 2001

Subject: History of world costume & Theory of Fashion (Theory)

Marks: 50

Introduction:

This module is intended to acquaint students with vast data base of costumes and accessories which have been in use from pre-historic till modern times.

Objectives:

  • Understand the types of costumes and the accessories worth world over.
  • Recognize individual styles of the designs and work a style of their own.

Module 1: History of world costume & Theory of Fashion (Theory)

Marks: (25+25) 50

Credit:2

Part A: History of world costume

Sr.No. Units Unit Details Theory (hours) Practical (hours) Total (hours)
1. Unit: I
  • History of Indian Fashion (from Ancient to Modern
  • Vedic period, Indus valley civilization, Maurya, Kushanas and Gupta Period
  • Traditional costumes of Himanchal Pradesh, Rajasthan and Kashmir
15   15
2. Unit: II
  • Introduction to Costume History
  • Study of World costume during following Periods 1. Babylonia 2. Assyria 3. Crete (Greek Island) 4. Egyptian 5. Greek 6. Roman 7. Byzantine
     

8. French Middle Ages, Renaissance, French Revolution

Part B: Theory of Fashion:

Sr.No. Units Unit Details Theory (hours) Practical (hours) Total (hours)
3. Unit: III
  • Factors influencing fashion movement - Factors which accelerate the fashion change and the factors which retard the fashion change.
  • Designing principles proportion balance- unity-rhythm-harmony- emphasis
     
4. Unit: IV
  • The Business of Fashion - fashion careers - fashion business for you - career opportunity - manufacturing opportunity - sales promotion opportunities - auxiliary opportunities and entrepreneurship opportunities.
  • Fashion Leaders and Fashion followers
  • Fashion Merchandising
15   15

Note:

Instruction to the Question Setter: -

  • Question paper will have two groups (A and B).
  • Group A will comprise of 5 long answer questions of 15 marks each, covering complete course, out of which 3 questions to be attempted by students
  • In group B (15marks) will have one compulsory objective question carrying 10 questions of 1marks each (multiple choice questions or fill in the blanks or True/False questions) covering all units. And there will be one more short answering questions of 05 marks, which is also compulsory to attend.

( II ) Subject Code: 2002

Subject: Merchandising & Marketing (T+P)

Marks: 50 (25+25)

Introduction:

The subject helps to learn about the fashion terminologies and to acquire knowledge on fashion marketing mix and fashion research process

Objectives:

  • To give awareness regarding the importance of Fashion Marketing
  • To know about the changing customer demands

Module - II : Merchandising & Marketing (Theory)

Marks: (25+25)

Credit:2

Sr.No. Units Unit Details Theory (hours) Practical (hours) Total (hours)
1. Module I
  • Marketing - Introduction to Marketing, Definition, Distinct Marketing
  • Concepts Marketing Mix: Product, Price, Place, and Promotion
  • Marketing research and planning - Qualitative, Quantitative, Primary research, Secondary research, Marketing research methods, SWOT analysis
7 ... 7
2. Module II
  • Customer Segmentation - Demographic segmentation, Psychographic segmentation,
  • Consumer buying behaviour
5 ... 5
3. Module III
  • Brand and Fashion retailing - Brand definition, Brand Name, Brand Licensing, Trade Mark, Brand Canvas, Types of brands, and
6 ... 6
4. Module IV
  • Brand licence , Store categories and Showrooms ( retailing & non store retailing )
  • Fashion Promotion Promotional Mix - Fashion Press , Types of Fashion Shows , Window display , Visual Merchandising .
  • Fashion Advertising , Sales Promotion , and Fashion Publicity .
  5 5
5. Module V
  • Fashion Merchandising - Definition of merchandising and related terminologies ( CMT , converters , customer profile , GSM , lead time . mark up , mark down , range planning , QC , contractor , vendor ) ,
  • Functions of various departments . Role and duties of a merchandiser , specification sheet , execution of route card , sampling-types of samples , role of fashion buyer .
  7 7

( III ) Subject Code: 2003

Subject: ILLUSTRATION AND ART (T+P)

Marks: 75

Introduction:

This module covers information about basic proportion of the figure and help the student to draw sketches of the garments.

Objectives:

  • Acquire skills in elementary drawing and illustration.
  • Understand the variations in basic proportions of the four figures and prepare the sketches of the garments.

Module-III: ILLUSTRATION AND ART (Theory & Practical)

Marks: 75

Credit:3

Sr.No. Units Unit Details Theory (hours) Demo Practical (hours) Total (hours)
1. Unit I
  • What is color?
  • Dimensions of colour- hue, intensity, and value.
  • Colour wheel, Colour mixing: color schemes and combinations- complimentary, analogous, split complimentary, warm, and cool colours, tints, tones, and shades. monochromatic, achromatic, pastels and dusty pastels.
  • The effect of these color schemes.
  • Effect of colours- red, green, blue, yellow, pink, orange, purple, black, white, grey, neutrals
4 6 10
2. Unit II
  • Textures - thread pulling, thread crumple, thread rolling, paper dabbing, wax rubbing, wax drop, smoke, blade, leaf, flower.
3 5 8
Sr.No. Units Unit Details Theory (hours) Demo Practical (hours) Total (hours)
   
  • butterfly, lace, jute, thumb, matchstick, sponge, cabbage, potato, onion, chilly, lady finger, ink drop, ink blow, drop ink, batik, leather, dry brush, mesh, comb, cloth dubbing etc.
  • Textural effects,
  • Use of textures in fashion designing etc.
     
3. Unit III
  • Fashion terminology commonly used in the industry. Classic and innovative fashion.
  • Details- necklines, collars, sleeves, waistlines, cuffs, skirts, trousers, yokes, waistlines, pockets etc.
  • Illustration of garments.
3 5 8
4. Unit IV
  • Elements of design- dot, line, checks, silhouettes, colour, texture, etc.-its effects.
  • Principles of design- repetition, gradation, dominance, Unity, harmony, contrast, proportion, balance, rhythm- its effects
1 5 6
5. Unit V
  • Basic block figures. Normal figure and fashion figures. Fashion block figures with all. Basic croqui drawing- all sizes, fleshing of block figures, draping of garments, Designing on varied themes, e.g., environment, seasons, cosmetics, jewellery etc. Use of all kinds of colour mediums
2 6 8
Final submission 13 27 40

( IV ) Subject Code: 2004

Subject: PATTERN MAKING GARMENTS CONSTRUCTION

Marks: 75

Introduction:

This part cover information about measurement, basic block, patterns, garments construction & finishing touches in garments.

Objectives:

Understand various patterns in garments construction Acquire skills in Construction garments as per the need.

Module-IV: PATTERN MAKING GARMENTS CONSTRUCTION

Marks: 75

Credit:3

Sr.No. Units Unit Details Theory (hours) Demo Practical (hours) Total (hours)
1. Introduction Introduction of Tools & equipment for making patterns 1 1  
2. Measurements Technique Body measurements 1   2
3. Basic Block The basic block a. Bodies block b. Children s basic block c. Adult basic block d. Closefitting block e. One piece sleeve block. f. Racket block g. Blouse block h. Anarkali block i. Shirt block j. Angarkha block .... 10  
4. Block to Pattern From block to pattern a. Straight Skirt b. Panel Skirt c. Gathered Skirt d. Circular Skirt e. A line Skirt f. Mermaid .... 6  
5. Trousers a. Basic b. Culottes c. Pleated colottes trousers with pleated waistline d. Jeans e. Salwar f. Patiyala   6  
6. Sleeves a. Straight b. Shorts Sleeves c. Puff Sleeves d. Long sleeves e. Bell sleeves f. Circular sleeves g. Fancy sleeves h. ¾ th Sleeves   8  
7. Collars a. Peterpan collar b. Flat collar c. Sailor collar d. Mandarin collar e. Convertible collar   5  
8. Construction Basics a. Hand & machine stiches b. Seams darts, tucks, pleats, gathering, shirring, smoking, ruffles, closures zippers, buttonholes. c. fasteners, packets, patch pocket, in seam pocket, front hip pocket, construction of salwar kameez, children wear, shirts, trouser, choli (various samples)   10  
9. Haute couture   2 10  
        58 60

( V ) Subject Code: 2005

Subject: COMPUTER AIDED DESIGN

Marks: 50

Introduction:

  • Computer Aided Design Capsule will help the student to handle graphic data in different ways i. e idea generation, illustration to make many forms of design, for pattern cutting, grading, lay planning.
  • The course provide knowledge about designing and layout using software's.

Objectives:

  • Acquire skills in working with Computer Gain experience of various patterns, designs rendering to give realistic image of garments.
  • To teach the students software essential for their design needs.

Module-V: COMPUTER AIDED DESIGN (INTERNAL MARKS ONLY)

Marks: 50

Credit:2

Sr.No. Units Unit Details Theory (hour) Practical (hour) Total (hour)
1. Introduction of Software's Adobe Photoshop, Corel Draw, Adobe Illustration 1 2 2
2. Computer Graphics
  • Different Computer Graphic Files like GIF, JPEG, PNG, BMP, TIFF etc, Introduction to Computer Graphic Application, Image Scanner, Types, Installation, Basics of Scanning
  • Basic Computer Graphics Skills (using CorelDraw or Illustration, Photoshop etc.), Definition and Difference between Raster & Vector Graphics, Introduction to different computer graphic files like BMP, PNG, TIFF, GIF, JPEG, Setting up a graphics page in terms of width.
.... 8  
3.  
  • Developing Croqui figures for men, women and children using Photoshop/ Corel Draw/Illustration
.... 10  
4.  
  • Creating fashion accessories like necklace, bracelet, anklets, ear ring, and head gear Etc Using Coral Draw/Illustration.
.... 9  
5.  
  • Motif development - Symmetrical/Asymmetrical, Balanced/Unbalanced, repeat - ½ drop, ¼ drop, ¾ drop - II/V. Drop reverse, Design placements on boarders, pallu & all over
.... 10  
6.  
  • Logo Designing, Creating Tags & Labels Main label, Size label, Wash Care label, Content label using Corel Draw/Illustration
.... 10  
  1 49 50